PC World -
10 Dec 2012 21:07

Developers and players pour themselves into building up MMOs, but the games can't always support themselves, and then those worlds blink out. All too often, MMOs close but don't offer closure for the workers who spent so much time on them—nor for the players who expected to keep playing for years. For instance, City of Heroes went dark on November 30 with little in-game fanfare aside from what the players brought themselves. Glitch, the nearly indescribable (and indescribably delightful) ...
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