Gizmodo -
7 Jul 2013 00:36
Rendering CGI faces that look close to real is hard, but we're starting to see hardware that can pull it off . Then, the problem becomes the source material; you've got to have models that look good enough to pass for real. For that, a new kind of facial scanning is going to come in handy, one that can get detail all the way down to each skin cell.
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