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In Retrospect: 'Gone Home' Designer On 'BioShock', 'Bastion' And The Indie Games Business Although The Fullbright Company's Gone Home was something of an indie darling well before its release, the four-person studio is still reeling a little, it seems, from the commercial and critical reception it received at launch last week. In this interview, conducted earlier this year, founder and designer Steve Gaynor discussed the emotional and financial case for moving from multi-million dollar games to indie development.
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