"Sound is incredibly important, often undervalued, or underestimated." Hemisphere Games' Eddy Boxerman reflects on the audiovisual and level design of Apple's 2010 iPad Game of the Year, Osmos. ...
"Sound is incredibly important, often undervalued, or underestimated." Hemisphere Games' Eddy Boxerman reflects on the audiovisual and level design of Apple's 2010 iPad Game of the Year, Osmos. ...