M Feldman: Hidden object games have become a dime a dozen these days. There are so many of them, and more often than not, they are remarkably similar to each other, even with their stories and settings. In order to stand out, a hidden object game has to either have remarkable graphics, a truly original story, or some kind of gameplay mechanic that mixes things up at least a little, like when morphing objects were first introduced. Paranormal Agency: The Ghosts of Wayne Manor, unfortunately, has ...
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