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A reality of game development is that a lot of great ideas and content are cut from the final product due to deadlines and available resources. As players, we're always disappointed when a feature that sounded great didn't make into the game. As Dragon Age: Inquisition writer David Gaider said on his Tumblr, this process is harder for developers than you may assume. Gaider explains that Dragon Age: Inquisition is approaching Alpha, also known as "Content Complete." The team is still creating con...
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