"It's a cliche to say designers are 'passionate' about games. It's fun, at first. The honeymoon period is wonderful, and we try to stretch it out as long as possible. And then the work begins." ...
"It's a cliche to say designers are 'passionate' about games. It's fun, at first. The honeymoon period is wonderful, and we try to stretch it out as long as possible. And then the work begins." ...