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Jade Raymond Discusses Quitting Ubisoft, Genre Stagnation, AAA Games, More Longtime Ubisoft producer Jade Raymond, who quit the company in October 2014 after a decade producing games in the Assassin's Creed and Splinter Cell series, opens up in a new interview about why she left, what she hopes to do in the future, and more. "I joined the game industry because I liked change," Raymond told GamesIndustry International. "I definitely had a great time at Ubisoft and a lot of great opportunities to evolve. But I was feeling in my comfort zone, and I like to push myself out...
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