EurekAlert! -
11 Jan 2016 07:00
(Mary Ann Liebert, Inc./Genetic Engineering News) Suicide is the second leading cause of death among college students in the US, and a new study suggests that students who play many hours of action video games in particular may be more capable of acting on suicidal thoughts. The study linking action video games, which usually involve violence and aggressive content, to acquired capability for suicide is published in Cyberpsychology, Behavior, and Social Networking.
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