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Speedrunner Reprograms a Super Mario Game to Beat Itself Speedrunners have long been exploiting 8-bit games by "reprogramming " them. Pixel-perfect inputs can be used to trigger memory events, usually for the purpose of beating games in fractions of the time it would ordinarily take. A similar exploit exists in the classic Mario Game Boy game 6 Golden Coins, but it exists in a physical, semi-playable form. Welcome to glitch hell.
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