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Q& A: Inside the 22-years-late release of Star Fox 2

Game Developer - 29 Jun 2017 21:43
Q& A: Inside the 22-years-late release of Star Fox 2 "Miyamoto always said Star Fox should be for experimenting with different forms of 3D gameplay. We added a robot walker, platform elements, and experimented with the random encounter-based missions." ...
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