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Half of Steam's $4.3 billion in revenue for 2017 was generated by just 100 games 2017 was Steam’s best year yet in terms of revenue. Steam revenue in 2017 is estimated to have hit $4.3 billion, half of which can be attributed to just 100 titles out of the over 21,000 available on the service. Speaking during a GDC 2018 panel, SteamSpy’s Sergey Galyonkin said the $800 million revenue increase […] The post Half of Steam’s $4.3 billion in revenue for 2017 was generated by just 100 games appeared first on VG247.
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