Game Informer -
18 Apr 2018 22:30

Yorda infuriated me when I played Ico several years ago. The character's slow movement and sheer helplessness made me roll my eyes, whether I was guiding her across a sprawling area to solve a puzzle or guarding her as I fended off enemies. I wasn't in the right frame of mind while playing the game. What I saw as nuisances at the time were intentional inconveniences on the creators' part that help players develop an emotional, protective relationship with Yorda. Sitting with her at the game's sa...
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