In this 2009 feature, Steve Breslin examines the history and state of the 'sandbox game', looking at games like GTA IV and Spore to see how they fulfill the concept of unlimited, unfettered creativity. ...
In this 2009 feature, Steve Breslin examines the history and state of the 'sandbox game', looking at games like GTA IV and Spore to see how they fulfill the concept of unlimited, unfettered creativity. ...