Game Informer -
16 Oct 2018 02:30

As part of Sega's financial report, the company revealed that it has eliminated 80% of what it calls "long overtime hours," or working more than 80 overtime hours a month. Sega pushed forward this anti-crunch initiative in 2013 with a set goal of eliminating 100% of long overtime hours by 2020. It is important to note that this initiative is right now only being used in four Sega-Sammy subsidiaries: Sega Games, Sega Entertainment (Arcades), TMS Animation, and Sega Toys. Still, it is primarily ai...
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