Game Informer -
3 Feb 2019 02:05

Rise to Ruins developer Raymond Doerr recently had one of those good problems: Having to cancel a Patreon for a rainy-day fund he no longer needs. Doerr originally developed his Patreon for his village-managing simulator Rise to Ruins as a way to make sure he and his company SixtyGig Games (Rise to Ruins only requires one gigabyte of storage space) were able to survive if the game didn't make back its money through sales. That ended up being a real worry, as Rise to Ruins has been so successful ...
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