You know when there’s a 2-on-1 fast break at the park on NBA 2K and you’re the 1? The ball exchanges hands and you twirl the joystick to get in position to block the shot. You mash the ‘Y’ button, but your virtual player gets bodied into oblivion anyways. It sucks. It doesn’t suck as […] The post DUNKED ON FOR SCIENCE: How NBA 2K Keeps the Game Realistic appeared first on SLAM.