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How Blizzard's Canceled Adventure Game Shaped The Future Of Warcraft Warcraft II: Tides of Darkness was one of the biggest PC releases of the mid-'90s. Blizzard's second real-time strategy game won several awards and elevated Blizzard as a developer that cared about polish and game mechanics. However, even though fans had enthusiastically warred their way across the land of Azeroth, Blizzard's fantasy world felt largely devoid of personality. Players loved Warcraft's action-packed skirmishes, but its world was irrelevant. Then, in late 1996, Blizzard's sister com...
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