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Minecraft Dungeons needs one feature that'd change the whole game I expected Minecraft Dungeons to be like a LEGO-esque iteration of the classic dungeon crawler game Diablo. I expected that we’d get a kid-friendly blast from the past. What we got instead was a surprisingly fresh take on the combination of the game format and the Miencraft brand. And there’s a lot of room for growth. All the game needs …
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