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It was recently revealed that The Last of Us Part 2 facial animations are systemic, meaning that facial capture was not used to animate the gameplay sections. This specifically refers to moment-to-moment play — the cutscenes, obviously, were filmed by real people using facial/motion capture. However, a designer at Naughty Dog recently unveiled that this […] The post The Last of Us Part 2 facial animations are “like nothing that anyone has ever seen in games” appeared first on VG247.
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