Triple-A game designer Travis Hoffstetter draws from his experience in creating Tomb Raider, Battlefield Hardline and Visceral's recently-cancelled Star Wars game to formulate a philosophy for stealth design. ...
Triple-A game designer Travis Hoffstetter draws from his experience in creating Tomb Raider, Battlefield Hardline and Visceral's recently-cancelled Star Wars game to formulate a philosophy for stealth design. ...