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According to Remedy‘s communications director Thomas Puha, developing games across two different console generations at once isn’t particularly fun, or easy.In a new interview with IGN, the Control developer’s head of communications outlined some of the issues with developing games at this point in time – when consumers and developers both are caught in the […] The post Making games for two console generations at the same time ‘sucks’, says Control developer appeared first on VG247...
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