Game Informer -
26 Apr 2021 21:00

Click here to watch embedded media During the first years of the Resident Evil series, the franchise was focused on a singular purpose: scare the living daylights out of anyone who dared to enter its claustrophobic spaces, ratcheting up the tension in ways we had never seen before. But then the series shifted. According to Game Informer's own Blake Hester, Resident Evil 4 introduced action set pieces that were incredible yet set the series off on another direction. Resident Evil 5 and 6 suffered...
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