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Elder Scrolls Online Dev Opens Up On What Click here to watch embedded media The Elder Scrolls Online had a rough launch, but the team turned it around in a beautiful way, in large part due to community feedback and finding the game's identity. But other MMORPGs have lost touch with their communities, and that's one of the creative director's biggest fears. We sat down to talk with creative director Rich Lambert to talk about how rocky launch of the online title earlier this month, but there was one part that truly struck out regarding ...
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