Game Informer -
31 May 2021 18:00

Double Fine founder Tim Schafer used to tell people he didn't have any regrets; he's been able to make all the things he wanted to make. But as he got older, his feelings changed. In his career, Schafer both participated in and encouraged brutal periods of crunch on various game development projects. Reflecting on it now, he says he has a lot of regrets about what he put his teams through. "When it's just yourself, you can throw yourself against the task as hard as you can," Schafer says. "'All ...
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