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Yager had to kill a good game few cared about to make an accessible sci-fi Tarkov that's already a hit The story of German developer Yager is not one you see repeated often in the games industry. Most people know this name from its 2012 seminal work: Spec Ops: The Line, a game with its own history of struggle to balance politics in its art with the demands of a publisher hoping for a piece of the Call of Duty pie. But we don’t remember all that when we think of Spec Ops: The Line. Instead, it’s the game’s view of war through the lens of video games, its understanding of player agency, and i...
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