VG247 -
27 May 2022 17:55

In creative writing class, they teach you: show, don’t tell. Todd Howard and his clan at Bethesda Game Studios obviously took notes on that, because Skyrim is all about stumbling into enigmatic scenes and being drawn to figure out what took place here. It shows you a dead body somewhere unusual, an incongruous set of objects around it, and it knows you’re pulled into the narrative in a way that hearing an NPC telling you about it wouldn’t achieve. Skyrim’s so good at this style of enviro...
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