Game Informer -
21 Jun 2022 18:07
The Callisto Protocol captured the attention of horror fans worldwide with its terrifying world and oppressive sense of horror, but how does it feel to play it? In this exclusive Game Informer interview, Ben Walker, design director at Striking Distance Studios, breaks down how combat, dodging, and the bounty of gameplay systems work. Join Alex Stadnik and Marcus Stewart as they grill Ben on all things Callisto gameplay. The trio kicks off the conversation by dissecting the basics of combat. In C...
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