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Nier Automata on the Switch was meant to be: it's the best game to side quest on the go When the original Nier came out in the forgotten year of 2010, one of the more common complaints were the side quests: they were long, often grindy, and not particularly engaging, making it more frustrating that some of them have weapons hidden away inside them that were necessary to get all of the endings. Luckily, its 2017 sequel Nier Automata improved upon that by providing stories that flesh out the world and its inhabitants in ways that felt fundamental to fully appreciating the main story....
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