
Stray is a deeply unbelievable game. It isn’t the hostile, fleshy monsters that chase you through the sewers which stretch credulity to breaking point. A race of maintenance robots that have evolved individuality and self-awareness after the death of their creators doesn’t seem completely outside the realm of possibility. What completely obliterates the willing suspension of disbelief is the ridiculous idea that a cat would ever help anybody. Have you ever heard of a bomb-sniffing cat? Seen ...
Share this Article