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“I’m often a bit unsure if we really made a horror game at all,” Yuri Stern tells me. Stern is one-half of the German studio rose-engine, and the co-designer on the upcoming dark sci-fi game, Signalis. “I’m more concerned with atmosphere, symbolism, and character than with scaring the players,” Stern said via email. “For me, […] The post ‘Signalis’ and the Oppressive Mechanics of Survival Horror [Hands-On Preview/Interview] appeared first on Bloody Disgusting!.
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