
Everything dies. That’s one of the unavoidable truths of the universe: everything that is given life must also give over to death. It’s true of us frail, transient humans, and it’s true of the very best video games ever made, too. Everything dies, no matter how important it once was. And 11 years is a long time in this industry. It’s a yawning gulf, an epoch. It feels like so much longer ago that Dark Souls was released – when the meteoric success of FromSoft’s first mainstream succe...
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