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10 years of Warframe | The ups, the downs... and what to expect in the next 5 years of 'mapped out' content In 2013, Digital Extremes took a gamble. Its prior game, Dark Sector, didn’t do as well as the studio would have hoped, so it took what assets and designs it still had squirrelled away and released Warframe in the hops of finding salvation in a then-youthful, free-to-play market. A decade later, it turns out... that was all quite a good idea. It’s been a hell of a ride for the sci-fi action grind-athon. The game – quick to jump on trends and shift with the turbulent environment the studio ...
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