The Legend of Zelda is as much a genre as it is a franchise. Older entries codified a gameplay loop of exploring dungeons, finding items that open up new areas, and repeating. That design stayed with the franchise, for good and for bad, until The Legend of Zelda: Breath of the Wild tossed quite a […] The post Legend of Zelda Team Says They’re Not Concerned With “Old Games” appeared first on Den of Geek.