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How 'Grand Theft Auto' Created the Blueprint for Virtual Fashion In 1997, Rockstar Games debuted its inaugural Grand Theft Auto title, a top-down 2D game of car chases and illegal gigs where players accumulate points the longer they're on the run and the more they can pull off. While the game's initial design was set as a police officer chasing down a criminal, developers shifted to a concept of players controlling the criminal instead in a bid to make the game more exciting, and in doing so, planted the seeds for the notoriously transgressive world of GTA th...
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