
PlayStation has had what you could call a growing obsession with diversifying the types of products that make it money. The company’s first-party games sell incredibly well, command the respect of game developers and players alike, and consistently rank among the year's highest-rated games. But there’s an unavoidable problem that grows in size with every one of those the company puts out: they’re entirely single-player games whose costs rise exponentially with every release. Hundreds of mi...
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