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Oh god, Nioh's weapon stances are reborn in Rise of the Ronin's combat styles Anyone who played Team Ninja’s superb and exacting Nioh games knows their weapon stance system all too well. Stances covered all weapons, offering low, mid and high options for all. Until now, we weren’t quite clear on what Rise of the Ronin’s version of that system - if any - would entail. Thanks to this latest gameplay look, however, we have a decent idea.
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