.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp)
Final Fantasy 7 Rebirth, commended by critics and players alike for its detailed, seamless open-world formula, is something the game’s producer said would not have been possible had the team focused on developing the game as a multiplatform project. Speaking with The Washington Post, Final Fantasy producer Yoshinori Kitase explained how developing Rebirth for PlayStation exclusively, empowered the team to create a vast and immersive open world beyond the limits of Remake’s Midgar. This expan...
Share this Article