Sign In
to Vote &
Create Storyboards.
 
Is No Rest for the Wicked worth a punt on early access, or should you wait for the full release? I have mixed feelings about the early access model. It’s a great way for studios to get projects off the ground, a much needed part of the funding mix in an age of ballooning budgets and perilously long development cycles. But as a consumer, you’re essentially paying to be a play tester. So while I’m glad it exists as one of the ways to get games made in the first place, I find it deeply unattractive as a proposition. There are times, though, such as in the case of recent early access triu...
0
0
0


Storyboard
Print
Share this Article

Recommended

  • {TITLE}
    {PUBLISHER} - {PUBLISHED_DATE}
    {VIEWS}
  • Create Storyboard