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Tekken, Mortal Kombat 1, and Street Fighter 6 prove that monetization is the next major hurdle for fighting games - but what's the answer? I've played Guilty Gear: Strive, Tekken 8, and Street Fighter 6 against people in the states over the weekend, and I think it's safe to say that the war for better netcode in fighting games is pretty much won at this point.
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