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Erosion Creative Director Talks Adventure Time Influence And Creating A Reactive World That Changes Each Time You Die Erosion was one of the most promising upcoming titles I checked out during Summer Game Fest. Developed by a small team at Plot Twist (makers of The Last Case of Benedict Fox), the voxel-based game stars a nameless cowboy on a mission to rescue his kidnapped daughter; the twist is that time advances 10 years every time the father dies, meaning his daughter grows older.Sporting a blend of twin-stick shooting, dozens of wacky weapon upgrades and abilities, dungeon crawling, and a highly reactive o...
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